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PadrãoShiny
Gênero:
100%
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Felicidade base: 0
Experiência base: 295
Taxa de captura: 10
Leveling: SlowMáx: 1.250.000 Exp.
EVs fornecidos: Spe +3Total: 3
Competitivo
In-Game
Abilities
Quark Drive: Se Electric Terrain estiver ativo ou o Pokémon usar um Booster Energy, o stat mais alto aumentará em 1,3x, ou em 1,5x se for a Speed.
Base stats
HP
Atk
Def
SpA
SpD
Spe
Level 50
Level 100
150 197
290 384
112 189
220 372
76 145
148 284
65 132
126 258
101 176
198 346
116 193
227 381
Cadeia evolutiva
1 nível evolutivo.
Moves que aprende
SV
Move | Tipo | Categoria | Power | PP | Descrição | |
---|---|---|---|---|---|---|
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Level up Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Counter Level up | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Electric Terrain Level up Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Level up Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Horn Attack Level up | ![]() | 65 | 100 | 25 | No additional effect. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Leer Level up | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Megahorn Level up Evento | ![]() | 120 | 85 | 10 | No additional effect. | |
Meteor Beam Machine | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Mighty Cleave Level up Evento | ![]() | 95 | 100 | 5 | Bypasses protection without breaking it. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psycho Cut Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Quick Attack Level up | ![]() | 40 | 100 | 30 | Usually goes first. | |
Quick Guard Level up | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Throw Level up | ![]() | 50 | 90 | 15 | No additional effect. | |
Rock Tomb Level up Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sacred Sword Level up Evento | ![]() | 90 | 100 | 15 | Ignores the target's stat stage changes. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Slash Level up | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Level up Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Level up Machine Evento | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |
Cadeia evolutiva
1 nível evolutivo.
Descrição In-game:
Violet
It was named after a mysterious object recorded in an old book. Its body seems to be metallic.
Scarlet
It resembles a Pokémon described in a dubious magazine as a Terrakion that had been modified by an evil organization.
Moves que aprende
Gen IX
Level up | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Horn Attack Level 1 | ![]() | 65 | 100 | 25 | No additional effect. | |
Leer Level 1 | ![]() | — | 100 | 30 | Lowers the foe(s) Defense by 1. | |
Rock Throw Level 1 | ![]() | 50 | 90 | 15 | No additional effect. | |
Electric Terrain Level 1 | ![]() | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | |
Quick Attack Level 7 | ![]() | 40 | 100 | 30 | Usually goes first. | |
Slash Level 14 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Agility Level 21 | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Psycho Cut Level 28 | ![]() | 70 | 100 | 20 | High critical hit ratio. | |
Counter Level 35 | ![]() | — | 100 | 20 | If hit by physical attack, returns double damage. | |
Rock Tomb Level 42 | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sacred Sword Level 49 | ![]() | 90 | 100 | 15 | Ignores the target's stat stage changes. | |
Mighty Cleave Level 56 | ![]() | 95 | 100 | 5 | Bypasses protection without breaking it. | |
Swords Dance Level 63 | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Megahorn Level 70 | ![]() | 120 | 85 | 10 | No additional effect. | |
Quick Guard Level 77 | ![]() | — | — | 15 | Protects allies from priority attacks this turn. | |
Stone Edge Level 84 | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Giga Impact Level 91 | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. |
Machine | ||||||
---|---|---|---|---|---|---|
Move | Tipo | Categoria | Power | PP | Descrição | |
Aerial Ace Machine | ![]() | 60 | — | 20 | Este Move não verifica accuracy. | |
Agility Machine | ![]() | — | — | 30 | Aumenta a Speed do usuário em 2 estágios. | |
Air Slash Machine | ![]() | 75 | 95 | 15 | 30% chance to causar flinch. | |
Body Slam Machine | ![]() | 85 | 100 | 15 | Tem 30% de chance de paralisar o alvo. | |
Brick Break Machine | ![]() | 75 | 100 | 15 | Destrói Screens, a menos que o alvo seja imune ao Move. | |
Bulldoze Machine | ![]() | 60 | 100 | 20 | Tem 100% de chance de reduzir a Speed de adversários em 1 estágio. | |
Close Combat Machine | ![]() | 120 | 100 | 5 | Lowers the user's Defense and Sp Def by 1. | |
Double-Edge Machine | ![]() | 120 | 100 | 15 | Tem 33% de recoil. | |
Earthquake Machine | ![]() | 100 | 100 | 10 | Atinge Pokémon adjacentes. Causa o dobro de dano em Dig. | |
Electric Terrain Machine | ![]() | — | — | 10 | 5 turns. Grounded: +Electric power, can't adormecer. | |
Endure Machine | ![]() | — | — | 10 | O usuário sobrevive aos ataques neste turno com pelo menos 1 HP. | |
Facade Machine | ![]() | 70 | 100 | 20 | O Power dobra se o usuário estiver com burn/poison/paralysis. | |
Giga Impact Machine | ![]() | 150 | 90 | 5 | O usuário não pode mover no próximo turno. | |
Hyper Beam Machine | ![]() | 150 | 90 | 5 | O usuário não pode se mover no próximo turno. | |
Iron Defense Machine | ![]() | — | — | 15 | Raises the user's Defense by 2. | |
Iron Head Machine | ![]() | 80 | 100 | 15 | 30% chance to causar flinch. | |
Meteor Beam Machine | ![]() | 120 | 90 | 10 | Raises user's Sp Atk by 1 on turn 1. Hits turn 2. | |
Poison Jab Machine | ![]() | 80 | 100 | 20 | 30% chance to envenenar the target. | |
Protect Machine | ![]() | — | — | 10 | Prevents Moves from affecting the user this turn. | |
Psychic Machine | ![]() | 90 | 100 | 10 | 10% chance to lower the target's Sp Def by 1. | |
Psyshock Machine | ![]() | 80 | 100 | 10 | Damages target based on Defense, not Sp Def. | |
Rest Machine | ![]() | — | — | 5 | User sleeps 2 turns and restores HP and status. | |
Rock Blast Machine | ![]() | 25 | 90 | 10 | Hits 2-5 times in one turn. | |
Rock Tomb Machine | ![]() | 60 | 95 | 15 | 100% chance to lower the target's Speed by 1. | |
Sandstorm Machine | ![]() | — | — | 10 | For 5 turns, a sandstorm rages. Rock: 1,5x SpD. | |
Scary Face Machine | ![]() | — | 100 | 10 | Lowers the target's Speed by 2. | |
Sleep Talk Machine | ![]() | — | — | 10 | User must be asleep. Uses another known Move. | |
Solar Blade Machine | ![]() | 125 | 100 | 10 | Charges turn 1. Hits turn 2. No charge in sunlight. | |
Stone Edge Machine | ![]() | 100 | 80 | 5 | High critical hit ratio. | |
Substitute Machine | ![]() | — | — | 10 | O usuário perde 1/4 de seu HP máximo para colocar um substitute. | |
Swords Dance Machine | ![]() | — | — | 20 | Raises the user's Attack by 2. | |
Take Down Machine | ![]() | 90 | 85 | 20 | Tem 1/4 de recoil. | |
Taunt Machine | ![]() | — | 100 | 20 | Target can't use status Moves its next 3 turns. | |
Tera Blast Machine | ![]() | 80 | 100 | 10 | Se Terastalizado: Physical se o Atk > SpA; tipo = Tera Type. | |
Throat Chop Machine | ![]() | 80 | 100 | 15 | For 2 turns, the target cannot use sound Moves. | |
Wild Charge Machine | ![]() | 90 | 100 | 15 | Tem 1/4 de recoil. | |
X-Scissor Machine | ![]() | 80 | 100 | 15 | No additional effect. | |
Zen Headbutt Machine | ![]() | 80 | 90 | 15 | 20% chance to causar flinch. |